jeudi 16 septembre 2010

Games are more measurable than life.

  I don't really know who's reading this, since I don't get much comment. But, I suppose some of you are gamers. At least I am. And I'm kind of selfish, so I'll go over the gaming thingy anyway. But I wanna be famous, so I'll also try to make it KIND OF understandable. Pay atention to the caps. Maybe some of you already know some of this stuff, and therefor, will find it stupid. But its not. Don't you pretend knowing about nuclear fission or matching your shoes with your scarf when you don't. Its still easy for some others. That's the same.

  So, In video games, there is a kind that's call "RPG", standing for "role playing game". Altough ist a very large theme, most of them (and even some game that aren't RPGs) have XP ( for "eXperience Points) in it. And mostly, in games with XPs, you gain level. The more XPs, higher is the level. That basic. If you can comprehend this, give up. Or try to illustrate it with apple quarter, it may help you.

  Levels, represent the experience you character had in its life. Wich explain why the experience points. With level may comes or may not comes abilities. And skills. Only named skills here, for short. Skills are, well, the skills your character gained in its past experiences and adventures. New level unlocks skills before inaccssible. New levels generaly come with music, sound/light effecst with voice or not.

  Well imagine that in life. Some day, your just were just busy with some boring daily stuff, and, suddenly, You got the needed experience to do your job better! Plus, you can now pick up some skill that may even not be related with what you were doing at all! Like a "high jump", or a "mean look of death".

  Seriously. There is more in game to obtain than simply having multiple life. You may come back from the dead, but still, dying (in pain) is normally painfull (yes it is). So instead of returning till you lost all your chances, why not boosting yourself till there is merly no possibilities for you to die? Heroic acts should be rewarded by more than medals. ... Unless medals are acheivements.

  Also, Life should have a difficulty level ajustement. When you started up your day, you should be able to set how hard that day will be. "But everyone will just set it up to easy!!!" you said. " GAME NOOB" I answer. With more difficulties, you gain more XP, so, level up faster. So, knowing that you got a exam to pass, and you don't fucking know anything about it. You wake up, the day of the exam, set your life in easy mode, go to the exam, get a poor nuber of XP, but got a A. That great! You still need to level up befor you can go further, but still, you haven't been kicked out of the place. You may just do some harder stuff on the other days. OR, or, You need to remove weeds from your garden. Its somthing you masterise, and so, find kind of fun and easy. Set up the difficulty to "TOO HARD TO BE NAMEABLE", and go for it! Sure, the weeds may be 5 meters high, be trying to eat you, and bubbling acid dribble that shoot hyper laser, but, that's what extra life are for.

  You see? Games are perfectly balanced for real life, what are we waiting for?

mercredi 1 septembre 2010

Cosmic laws

  I'm pretty sure of it, there is laws in this universe that we cannot explain, and cannot understand. The murphy law, is one of them. "If there is anything that could go wrong, it will", well, that is a pretty good observation of life. It strange how events seems to wait for you, sneak up behind your back like possessed squirrels and just wait for you to turn around and scream BOOOOAAAAAAHHH!!! I MADE YOUR CHEESE CAKE FAALL!!! MOUHAHA! ... or something of equivalent evilness.

One of those laws, is the "always someone" law.  The principles are quite simple.
SIMPLE EXPLANATIONS TIME!!

1. There was people.
In a reasonnable quantity, people were doing stuff. Annoying you, or not, but still, in a normal proportion.



2. There is less/no more people.
This is the worst part. Cause it gives you HOPE. Hope that, maybe, MAYBE, you afternoon will be smooth and relax. Or that you'll be able to use that arcade thingny if there' no one. Yay! Everything is Perfect! Oh shit, wait... what is that?



3. There is ONE person.
This stage is pretty bad too. At the very moment where you were about to relax, or enjoy that moment only enjoyable if no one bothers you, there IS, actually, someone who show up. Is usually only one, or a small group of friend, or a little familly. But still, with all the hapinness and HOPE that you expected from stage 2, you deal with it, the way you're suppose to. If you're at job, and this is a client, You just do your job. And then, you think, THEN, you'll be able to finally enjoy the... wait. Oh F*ck.

4. There is again, and STILL one person.
Now, depending on your level of hope and your ability to recognize this situation, there is two possibilities, first: You just redo the same step than you just did, still hoping, but less. In the other case, You realise what just started, and face the truth. Your doomed. If you're in the mall, losing your time, that's ok. You just go home. But if going home is not an option... Your definitly Doomed.

5. Fake no one.
This is the step where, if you too depressed, your life is at risk. After several person, that came and go, It seems that, after all, they'll leave you in peace. But you know the trick too well. So you stand still where you are, just waiting the next one to come... and wait... and wait... But never show up. What is bad in this? you ask yourself. Nothing. What is bad, Is, at the VERY moment you just started something, THEN, someone else show up. And there you go over step 3 and 4 again. And, don't try to jump that step, its impervious: no matter how fast you try something else, someones will show up, seconds after you started it. And if you try to stay still, and never do anything else, you will stand like a total moron for hours.

6. The breakdown
All this statistical non-sens will eventually drives you mad, and you will have to expulse all this rage and chaos inside of you. So you tell yourself that the next one, no matter how kind, how young/old, man or woman, at the first faux-pas, WILL SUFFER. So you are there, ready to battle like a USA army based squirrel on steroïds equipped whit ak-47 and machetta, and you just wait. You might even start something else, of your buisness, but only with the mind of make someone show up.
But no one comes. And you stand there, still having this urge of hate and this taste of blood in your belly, but now with a total feeling of emptyness and failure. You might even be sad about it. You could find yourself wishing for someone to surprise you. But no one will.